Physics and Flash – my summary

The last days i worked with the wow-engine and papervision3d. I tried to simulate a capet that opens with a specific behaviour.

Sorry I can not yet post the source cause it’s part of a commercial work. But I will – maybe – someday :-)

So here is my subjective view what you can achieve with that setup, and what not.

You can:

  • simulate falling, bounching and movement of non complex objects
  • create the illusion of wind
  • create the illusionof elastic material
  • using a tweener – create greate almost organic effects

so thats the good thing. but there are also some bad things. don’t get me wrong i’m happy that pv3d and wow are ther for free. I love it. But there are some things you can not yet achieve with it.

You can not

  • simulate complex material with a lot of vertices (cpu!!)
  • create a really realistic material (allways behaves kind of odd)

Wow is very cool! I love it and I will use it again for another demo. Combining phyiscs and an audioanalyser might be fun.

 

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