Papervision3D and physics.

Well i thought: wouldn’t it be great having the possibility to apply a physical material to any object you want. like the magic carpet demo.

so i startet researching. right know my major problem is to find the vertices / faces which are next to each other. cause i need to “wire them up” with constraints for a realistic effect. when you know the answer please contact me :-)

I already postet my problem into the pv3d dev forum maybe it helps. this could be so great… well otherwise i will create just another pv3d physics carpet :-)

 

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