Can Papervision3D draw lots of shadows @ realtime

Yes It can. And it’s just awesome! Every cube has a FlatShadeMaterial and I implemented andy’s shadow caster

demo with source here:
http://experiments.alexmil.de/pv3d-shadow1/

Andy Zupko posted the shadow class and an demo here:

http://blog.zupko.info/?p=146

So I just wanted to see how well it performes. Furthermore I wanted to provide a full compileable demo with complete asset – actually there’s only a white jpg in the asset folder :-)
I had some clipping trouble moving an object directly over the plane with casted shadows. I can’t tell either it is a render problem or I just did something wrong.

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